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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Vincent Athena
V.I.C.E.
3259
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Posted - 2015.04.01 23:22:38 -
[1] - Quote
Maybe instead of "T1 Entosis link " and "T2 Entosis link " you should call them "Small Entosis link" and "Large Entosis link". Given the range, power and energy use, that would better fit what you are doing.
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Vincent Athena
V.I.C.E.
3259
|
Posted - 2015.04.01 23:25:44 -
[2] - Quote
Troyd23 wrote:Cade Windstalker wrote:Troyd23 wrote:Quote:Capital ships have a role bonus that increases the module cycle time by 5x Forgive me here, Considering you're a flying brick with this active and can't receive remote assistance. What is the advantage of having a longer entosis cycle time? Is this the new 10 min siege cycle :) It isn't an advantage, it's a penalty. In this case the idea is that a Capital has to be without remote assistance for longer to make up for the fact that capitals are very hard to kill and there's no restriction on throwing a Carrier into Triage or a Dread into Siege Mode while you're using an Entosis Link. That's fair, I guess the stock terminology "Role Bonus" implies an advantage. (Which it typically does) So basically, this will discourage the use of capitals for structure warfare. This continues to give weight and reason for them to be used as serious fleet support ships in the future meta. It will discourage capital use for Entosis links. They can still be used to kill those pesky battleships. You know, the ones that are killing your cruisers that have your T2 Entosis lings fitted.
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Vincent Athena
V.I.C.E.
3260
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Posted - 2015.04.01 23:42:37 -
[3] - Quote
I'm not sure I understand the entire capture timer thing. Lets say I fly up to a structure, activate my E-link. It cycles once, then starts its second cycle. 1.5 minutes into that second cycle a SB shows up and makes me go boom. There is now 1.5 minutes on the capture timer? What happens to that timer if nothing is done by anyone for the next week? Does that 1.5 minutes persist until someone uses another E-link? Does it decay back toward zero, or what? I assume if the enemy now uses a E-link on the structure, it will drive the timer down? Can everyone see how much time is on the capture timer? Anything special needed to see the timer?
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